Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Ikke en bug

Skyshop nodes in Shaderforge v1.25 --unity 5

Lorence Buzon 9 år siden opdateret af Freya Holmér (Developer) 9 år siden 1
0
Under vurdering

SDK for Shader Forge

Caliban Morval 10 år siden opdateret af Freya Holmér (Developer) 10 år siden 1
0
Under vurdering

Tessellation with the new "Keep quads" option.

Rubén Garcia 10 år siden opdateret 10 år siden 2
0
Ikke en bug

Visible Border when using dual lightmaps

vvv 11 år siden opdateret af Freya Holmér (Developer) 10 år siden 4
0

Undo exception

H92 9 år siden 0
0
Ikke en bug

OSX delete node non standard use of delete + fn key

Goldfinger 11 år siden opdateret af Freya Holmér (Developer) 11 år siden 3
0
Færdig

Quickly take screenshot of entire node grid at appropriate resolution

dylanvail 11 år siden opdateret af Freya Holmér (Developer) 11 år siden 4
0
Fast

Refraction not working

Gern Blanston 11 år siden opdateret af Freya Holmér (Developer) 11 år siden 1
0
Færdig

Reflection Vector Request Like In UDK

bhcmegstan 11 år siden opdateret af selena4u 10 år siden 26

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