Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


+1
Fertiggestellt

Specify Shader fallbacks

Andrei Nadin vor 11 Jahren aktualisiert von Freya Holmér (Developer) vor 11 Jahren 1
+1

Cutout do not receive self shadows

MaverickDQ vor 9 Jahren aktualisiert von Br00d vor 9 Jahren 1
+1
Not a bug

Object postion not working correctly

Steve Clark vor 11 Jahren aktualisiert von Freya Holmér (Developer) vor 9 Jahren 8
+1
Fixed

Fresnel node plugged into Alpha Clip creates error

msperling vor 11 Jahren aktualisiert von Argento Dragone vor 10 Jahren 7
+1
Wird überprüft

Reload Texture in Texture node

Andrei Nadin vor 11 Jahren aktualisiert von Freya Holmér (Developer) vor 11 Jahren 0
+1
Fertiggestellt

Inner Product/Matrix Product Node

Andrei Nadin vor 11 Jahren aktualisiert von Freya Holmér (Developer) vor 11 Jahren 2
+1

Add Vector2 input into the "Scene" nodes (Color, Blend, Depth Blend) to offset the screen UVs for sampling these textures

Jonny Lerner vor 11 Jahren aktualisiert vor 11 Jahren 1
+1
Fertiggestellt

HDR color property

Dennis V H vor 9 Jahren aktualisiert von Freya Holmér (Developer) vor 9 Jahren 2
+1
Fertiggestellt

Panning around the graph on ALT+MMB/MMB/Q+LMB

Andrei Nadin vor 11 Jahren aktualisiert von Freya Holmér (Developer) vor 11 Jahren 1
+1
Wird überprüft

Turn of Shadows while using an alpha

twoc46 vor 11 Jahren aktualisiert von Freya Holmér (Developer) vor 11 Jahren 4