Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Wird überprüft

Strange Black line on Emissive materials in Windows

shawnkawa vor 8 Jahren aktualisiert vor 8 Jahren 2
0

Copy/Paste does not work in OSX

jeinselenVF vor 8 Jahren 0
0

Sprite Shader not working in builds

Jeremy Quentin vor 8 Jahren aktualisiert vor 7 Jahren 1
0

Change preview axis

Gabe Newell vor 8 Jahren 0
0

Nodes disappeared in shader.

Alexander Risvang vor 8 Jahren aktualisiert vor 8 Jahren 1
0
Fertiggestellt

Vertex offset mode: relative/absolute switching

Gabe Newell vor 8 Jahren aktualisiert vor 8 Jahren 2
0

Triplanar projection NormalMap

Jan Vetulani vor 8 Jahren 0
0
Wird überprüft

Expose BlendOp to shaderforge UI

brum vor 8 Jahren aktualisiert vor 7 Jahren 3
0

Unity SSAO effect renders over object.

Alejandro vor 8 Jahren aktualisiert von Ryan Gatts vor 8 Jahren 6
0
Wird überprüft

Multiplied UVs give an unexpected result

Ryan Gatts vor 8 Jahren aktualisiert vor 7 Jahren 3