Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Not a bug

PBL specular full black still adds highlights

Steve Moore vor 10 Jahren aktualisiert von Freya Holmér (Developer) vor 10 Jahren 3
0

Remap node bug with RGB input

Andrew Eiche vor 9 Jahren 0
0
Fertiggestellt

saturate

hugobeyer vor 11 Jahren aktualisiert von Freya Holmér (Developer) vor 11 Jahren 2
0

Global Fog + Alpha Clip

bradleyoboothe vor 10 Jahren aktualisiert vor 10 Jahren 2
0

No Specular on Dynamic objects when using Probes & Directional lightmaps

Vonskromel vor 10 Jahren 0
0
Abgelehnt

Find Texture in Node

JamieC vor 10 Jahren aktualisiert vor 10 Jahren 6
0
Wird überprüft

Results of code module don't effect downstream previews.

Peter Todd vor 9 Jahren aktualisiert vor 9 Jahren 4
0
Not a bug

Shader Forge 1.24 in unity 5.0.1

JohanSwe vor 9 Jahren aktualisiert von Freya Holmér (Developer) vor 9 Jahren 3
0
Abgelehnt

color picker

vincent vor 11 Jahren aktualisiert von Freya Holmér (Developer) vor 11 Jahren 7