Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0

SF editor blank page after pressing play

roy arechiga hace 8 años 0
0
Solucionado

Shader Forge's Glass-Complex breaks when Anti Aliasing is turn on

pshaw hace 8 años actualizado por Freya Holmér (Developer) hace 8 años 2
0
Solucionado

Editor won't open in 5.6

Keenan Woodall hace 8 años actualizado por Demian Ford hace 3 años 6
0
En revisión

I hope that SF can have multi-comment like ue4's blueprint

WuLightSun hace 8 años actualizado por Freya Holmér (Developer) hace 8 años 1
0

A light to light unlit surfaces

Terahard Studios hace 8 años 0
0

Stencil Buffer Functionality in 5.6

the tday hace 8 años 0
0
En revisión

ShaderForge 1.36 fails to compile shader which LERPs normals. It attempts to use partZ before it is declared in code.

Lee Rosenbaum hace 8 años actualizado hace 8 años 2
0
En revisión

PBR shader renders black on iOS device.

Dave Carlson hace 8 años actualizado por Freya Holmér (Developer) hace 8 años 6
0

Artist needs a little Help

MA-Simon hace 8 años 0
0
No es un bug

Weird alpha effect

André hace 8 años actualizado hace 8 años 1