Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
À l'étude

Strange Black line on Emissive materials in Windows

shawnkawa il y a 8 ans mis à jour il y a 8 ans 2
0

Copy/Paste does not work in OSX

jeinselenVF il y a 8 ans 0
0

Sprite Shader not working in builds

Jeremy Quentin il y a 8 ans mis à jour il y a 7 ans 1
0

Change preview axis

Gabe Newell il y a 8 ans 0
0

Nodes disappeared in shader.

Alexander Risvang il y a 8 ans mis à jour il y a 8 ans 1
0
Terminé

Vertex offset mode: relative/absolute switching

Gabe Newell il y a 8 ans mis à jour il y a 8 ans 2
0

Triplanar projection NormalMap

Jan Vetulani il y a 8 ans 0
0
À l'étude

Expose BlendOp to shaderforge UI

brum il y a 8 ans mis à jour il y a 7 ans 3
0

Unity SSAO effect renders over object.

Alejandro il y a 8 ans mis à jour par Ryan Gatts il y a 8 ans 6
0
À l'étude

Multiplied UVs give an unexpected result

Ryan Gatts il y a 8 ans mis à jour il y a 7 ans 3