Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0

SF editor blank page after pressing play

roy arechiga 8 ár síðan 0
0
Fixed

Shader Forge's Glass-Complex breaks when Anti Aliasing is turn on

pshaw 8 ár síðan updated by Freya Holmér (Developer) 8 ár síðan 2
0
Fixed

Editor won't open in 5.6

Keenan Woodall 8 ár síðan updated by Demian Ford 3 ár síðan 6
0
Under review

I hope that SF can have multi-comment like ue4's blueprint

WuLightSun 8 ár síðan updated by Freya Holmér (Developer) 8 ár síðan 1
0

A light to light unlit surfaces

Terahard Studios 8 ár síðan 0
0

Stencil Buffer Functionality in 5.6

the tday 8 ár síðan 0
0
Under review

PBR shader renders black on iOS device.

Dave Carlson 8 ár síðan updated by Freya Holmér (Developer) 8 ár síðan 6
0

Artist needs a little Help

MA-Simon 8 ár síðan 0
0
Not a bug

Weird alpha effect

André 8 ár síðan Uppfært 8 ár síðan 1