Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Under review

Strange Black line on Emissive materials in Windows

shawnkawa 8 jaar geleden bijgewerkt 8 jaar geleden 2
0

Copy/Paste does not work in OSX

jeinselenVF 8 jaar geleden 0
0

Sprite Shader not working in builds

Jeremy Quentin 8 jaar geleden bijgewerkt 7 jaar geleden 1
0

Change preview axis

Gabe Newell 8 jaar geleden 0
0

Nodes disappeared in shader.

Alexander Risvang 8 jaar geleden bijgewerkt 8 jaar geleden 1
0
Voltooid

Vertex offset mode: relative/absolute switching

Gabe Newell 8 jaar geleden bijgewerkt 8 jaar geleden 2
0

Triplanar projection NormalMap

Jan Vetulani 8 jaar geleden 0
0
Under review

Expose BlendOp to shaderforge UI

brum 8 jaar geleden bijgewerkt 7 jaar geleden 3
0

Unity SSAO effect renders over object.

Alejandro 8 jaar geleden bijgewerkt door Ryan Gatts 8 jaar geleden 6
0
Under review

Multiplied UVs give an unexpected result

Ryan Gatts 8 jaar geleden bijgewerkt 7 jaar geleden 3