Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Fixed

Using vertex color node output as input for lerp makes it go derp

marko permanto 12 jaar geleden bijgewerkt door Freya Holmér (Developer) 12 jaar geleden 0
0
Voltooid

World space vertex normal

Rubén Garcia 11 jaar geleden bijgewerkt door OPtoss 10 jaar geleden 3
0
Voltooid

Node quick select mapped to mouse wheel

jonathan small 10 jaar geleden bijgewerkt 10 jaar geleden 2
0

Ambient Lighting flickering if used in deferred lighting

Germain 10 jaar geleden bijgewerkt 10 jaar geleden 1
0
Fixed

Blend Mode off with alpha parameter

Bronson Zgeb 11 jaar geleden bijgewerkt door Freya Holmér (Developer) 10 jaar geleden 1
0
Voltooid

More user friendly transform node

zoltan erdokovy 12 jaar geleden bijgewerkt door Freya Holmér (Developer) 11 jaar geleden 2
0
Under review

override fog

vincent 11 jaar geleden bijgewerkt door Freya Holmér (Developer) 11 jaar geleden 3
0
Not a bug

Removal of Light Pre-Pass support :(

GNoyce 10 jaar geleden bijgewerkt door Gareth Noyce 10 jaar geleden 2
0
Fixed

Shader forge produces errors

Beck Sebenius 12 jaar geleden bijgewerkt door Freya Holmér (Developer) 11 jaar geleden 0
0
Not a bug

SF seems to be broken after 5.3.0f4 update; some of the demo shaders does not work.

Frank Tom 9 jaar geleden bijgewerkt door Freya Holmér (Developer) 9 jaar geleden 1