Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Voltooid

Is it possible to add unity shader information inspector back?

starportx 9 jaar geleden bijgewerkt door Andy Buchanan 9 jaar geleden 13
0
Voltooid

vertex offset speed

Surreal 10 jaar geleden bijgewerkt door Freya Holmér (Developer) 10 jaar geleden 1
0
Under review

normals

chris barker 11 jaar geleden bijgewerkt 11 jaar geleden 2
0
Voltooid

Time stops working when the game is paused

Colin Williamson 11 jaar geleden bijgewerkt door Freya Holmér (Developer) 11 jaar geleden 3
0
Fixed

Fresnel and Refraction dont like each other

Pharaoh Zeus 9 jaar geleden bijgewerkt door Freya Holmér (Developer) 9 jaar geleden 3
0
Planned

Optional alternative navigation/selection mode

BecomingAt . 11 jaar geleden bijgewerkt door Freya Holmér (Developer) 11 jaar geleden 2
0
Declined

UV node (complex)

Colin Knueppel 10 jaar geleden bijgewerkt door Freya Holmér (Developer) 10 jaar geleden 1
0
Planned

UDK node name equivilent in documentation if different

Mike Cison 11 jaar geleden bijgewerkt door Freya Holmér (Developer) 11 jaar geleden 1
0
Fixed

Previous version shaders no longer compile after update

Doug Holder 10 jaar geleden bijgewerkt 10 jaar geleden 5