Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


+1
Виконано

Disable _ST on Texture2D nodes

Jeakim Hamel 10 років тому оновлений 10 років тому 2
+1

Soft Particals and Depth Blend don't work with ShaderFroge Shader.

Viktor Komarovskikh 11 років тому оновлено amir buganov 7 років тому 1
+1
Виконано

Help button/icon similar to unitys help icon/button

hendersonandre 12 років тому оновлено Freya Holmér (Developer) 11 років тому 1
+1
Виконано

Specify Shader fallbacks

Andrei Nadin 12 років тому оновлено Freya Holmér (Developer) 12 років тому 1
+1

Cutout do not receive self shadows

MaverickDQ 10 років тому оновлено Br00d 9 років тому 1
+1
Not a bug

Object postion not working correctly

Steve Clark 11 років тому оновлено Freya Holmér (Developer) 9 років тому 8
+1
Fixed

Fresnel node plugged into Alpha Clip creates error

msperling 11 років тому оновлено Argento Dragone 11 років тому 7
+1
Under review

Reload Texture in Texture node

Andrei Nadin 11 років тому оновлено Freya Holmér (Developer) 11 років тому 0
+1
Виконано

Inner Product/Matrix Product Node

Andrei Nadin 11 років тому оновлено Freya Holmér (Developer) 11 років тому 2
+1

Add Vector2 input into the "Scene" nodes (Color, Blend, Depth Blend) to offset the screen UVs for sampling these textures

Jonny Lerner 11 років тому оновлений 11 років тому 1