Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Under vurdering

dx11 tessellation should respect the switch node

Brad Herman 11 år siden opdateret af Freya Holmér (Developer) 11 år siden 3
0
Afvist

See Behind object shader

Deo 10 år siden opdateret af Freya Holmér (Developer) 8 år siden 3
0
Planlagt

Texture2D MissingMethodException

scott 12 år siden opdateret af Freya Holmér (Developer) 12 år siden 0
0
Under vurdering

Changing CustomEditor value in SF

Jeakim Hamel 10 år siden opdateret af Freya Holmér (Developer) 10 år siden 1
0
Fast

Texture2D nodes should clearly display if they are parsed as a normal map or not

robert briscoe 12 år siden opdateret af Freya Holmér (Developer) 10 år siden 5
0

SF freeze during update search

H92 9 år siden opdateret 9 år siden 1
0
Afvist

Move Lights in the Shader Viwer

Deo 11 år siden opdateret 11 år siden 2
0
Færdig

Multi-select?

Beck Sebenius 12 år siden opdateret af Freya Holmér (Developer) 12 år siden 1
0
Under vurdering

Shaders should be able to auto-detect/read the scene's Skyshop skybox

mikichen 11 år siden opdateret af bhcmegstan 11 år siden 8

Kundesupport af UserEcho