Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
No es un bug

PBL specular full black still adds highlights

Steve Moore hace 10 años actualizado por Freya Holmér (Developer) hace 10 años 3
0

Remap node bug with RGB input

Andrew Eiche hace 9 años 0
0
COMPLETADO

saturate

hugobeyer hace 11 años actualizado por Freya Holmér (Developer) hace 11 años 2
0

Global Fog + Alpha Clip

bradleyoboothe hace 10 años actualizado hace 10 años 2
0
Denegado

Find Texture in Node

JamieC hace 10 años actualizado hace 10 años 6
0
En revisión

Results of code module don't effect downstream previews.

Peter Todd hace 9 años actualizado hace 9 años 4
0
No es un bug

Shader Forge 1.24 in unity 5.0.1

JohanSwe hace 9 años actualizado por Freya Holmér (Developer) hace 9 años 3
0
Denegado

color picker

vincent hace 11 años actualizado por Freya Holmér (Developer) hace 11 años 7