Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Не ошибка

PBL specular full black still adds highlights

Steve Moore 10 лет назад обновлен Freya Holmér (Developer) 10 лет назад 3
0

Remap node bug with RGB input

Andrew Eiche 9 лет назад 0
0
Исправлен

Channel Blend outputs the incorrect component count when there's a comp. count mismatch between the masks and color inputs

Andrei Nadin 11 лет назад обновлен Freya Holmér (Developer) 11 лет назад 0
0
Завершен

saturate

hugobeyer 11 лет назад обновлен Freya Holmér (Developer) 11 лет назад 2
0

Global Fog + Alpha Clip

bradleyoboothe 10 лет назад обновлен 10 лет назад 2
0

No Specular on Dynamic objects when using Probes & Directional lightmaps

Vonskromel 10 лет назад 0
0
Отклонен

Find Texture in Node

JamieC 10 лет назад обновлен 10 лет назад 6
0
На рассмотрении

Results of code module don't effect downstream previews.

Peter Todd 9 лет назад обновлен 9 лет назад 4
0
Не ошибка

Shader Forge 1.24 in unity 5.0.1

JohanSwe 9 лет назад обновлен Freya Holmér (Developer) 9 лет назад 3
0
Отклонен

color picker

vincent 11 лет назад обновлен Freya Holmér (Developer) 11 лет назад 7

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